Replaying online games for flow experience and outcome expectations: An exploratory study for the moderating role of external locus of control based on Turkish gamers' evaluations

dc.contributor.authorAlan, Alev Kocak
dc.contributor.authorKabadayi, Ebru Tumer
dc.contributor.authorAksoy, Nilsah Cavdar
dc.date.accessioned2025-10-29T11:27:56Z
dc.date.issued2022
dc.departmentFakülteler, İşletme Fakültesi, İşletme Bölümü
dc.description.abstractOnline game playing represents a prominent consumption pattern of the digital world. The online games market is therefore a major topic of concern for behavioral research to understand and explain the consumer responses. One vital consumer response that should be examined in this regard is the replay intention in online games. Therefore, this study holds the topic from a holistic perspective by not only focusing on one single online games category and aims to explain replay intention through the flow experiences and outcome expectations and explore the existence and role of locus of control in this framework. 507 people from Turkey were surveyed in this study, and gathered data were analyzed using structural equation modeling. The main findings were: 'challenge' and 'interactivity' as representatives of flow experience in the games do have positive effects on replay intention, the utilitarian and hedonic outcome expectations of gamers are positively related to their replay intentions, and external locus of control moderates all these relationships. As a result, various implications and suggestions are offered for the gaming research and the gaming sector.
dc.identifier.doi10.1016/j.entcom.2021.100460
dc.identifier.issn1875-9521
dc.identifier.issn1875-953X
dc.identifier.orcid0000-0003-0734-3930
dc.identifier.orcid0000-0002-1060-1593
dc.identifier.scopus2-s2.0-85114674598
dc.identifier.scopusqualityQ2
dc.identifier.urihttps://doi.org/10.1016/j.entcom.2021.100460
dc.identifier.urihttps://hdl.handle.net/20.500.14854/10946
dc.identifier.volume40
dc.identifier.wosWOS:000701780400003
dc.identifier.wosqualityQ3
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherElsevier Sci Ltd
dc.relation.ispartofEntertainment Computing
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.snmzKA_WOS_20251020
dc.subjectOnline games
dc.subjectFlow experience
dc.subjectGamer expectations
dc.subjectLocus of control
dc.subjectReplay intention
dc.titleReplaying online games for flow experience and outcome expectations: An exploratory study for the moderating role of external locus of control based on Turkish gamers' evaluations
dc.typeArticle

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