Beyond the Screen: Cross-Platform UX for Wearables, IoT, and Emerging Technologies

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IGI Global

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info:eu-repo/semantics/closedAccess

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In today's rapidly evolving digital landscape, the boundaries of User Experience (UX) design extend far beyond traditional screens. As we navigate through this era of innovation, the focus shifts toward more intimate, immersive, and integrated experiences offered by wearable devices, the Internet of Things (IoT), and cuttingedge technologies such as Augmented Reality (AR) and Virtual Reality (VR). This chapter explores the unique challenges and opportunities these platforms present, highlighting key usability principles that ensure meaningful, accessible, and engaging interactions. This exploration of advanced UX design prepares designers with the knowledge and tools for current challenges and future opportunities, encouraging a design approach that is innovative and inclusive. © 2025 Elsevier B.V., All rights reserved.

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Internet of things, User experience, Virtual environments, Virtual reality, Wearable technology, 'current, Cross-platform, Cutting edge technology, Design approaches, Emerging technologies, Immersive, Internet of things technologies, Users' experiences, Wearable devices, Augmented reality

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